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Why SkyMine Gets Boring – My Take

Necromancer211

Legendary Pika
Joined
Jan 18, 2024
Messages
213
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Necromancer211
they say skymine is dead/no fun left ,,, but they themselves abuse/spam the system so much that there is nothing left to do...

opening 100+ crates , selling nether token in 3hrs of season start , every1 maxed gear already , higher ranked/advanced players keep killing low ranked players when they are just trying to mine.. under grand players beg higher ranked ppl for stuff instead of grinding themselves

the journey from leather armor to netherite protection 6 sharpness 8 is just a chore , and not even necessary for 80% of the player base... (there are set in ah yay!!!)
these s8 prot6 are just to agonize higher ranked players into upgrading stuff for them
ranks barely affect what anyone can do now (kits? they in ah sellin for under 100beacons),
everyone can do dungeons and upgrade to higher tier there ,
royal and monarch are just for show now as they get flooded in ah every season , go check ah and u will find minimum 10 royal ranks + 4-5 monarchs (they will start selling for 20-30k beacons soon too lol)
ppl are gonna buy the sets listed by p2w players in ah anyway

players buy loads of crates at the start and try to sell everything for beacons , while setting the 1st istop amount at some absurdly high value (like minimum 1 million beacons)

another way they monopolise everything is by hoarding boss islands (mummy , tiki , necromancer , orc , ghoul , skeletor) , these are the fastest ways to get beacons. with These players opening crates they acquire rare classes (booster , mob , boss etc) which they redeem on their alts and basically flood the whole skymine economy. (btw i see you random gkit)

just 2-3 players are enough to supply 100+ kits at once , Example each boss gkit gives 2 necro 2 mummy 2 tiki and 1 soul egg :- doing boss , spaming announcement in chat , gaining beacons.. which again continues the cycle of beacon gathering and drops hoarding

and let's say they do all that grinding their time their mood , they don't even care about those drops anymore , they just sell stack of them for dirt cheap to capitalise on beacons .... reducing the need for other players to even do bosses in the first place.

greedy/desperate new players go into these boss islands and inevitably lose their sets to p2w/high ranked players , further reducing the player base.

even devs sometimes don't see the problem , they increase dungeon lvl requirements & add lvl requirements on boss islands to throttle the number of players farming them , yet they also introduce enchants/abilities to increase lvling exp ... which btw are only much needed for after lvl 125's absurd exp requirement.

and it's not like devs haven't contributed either... removing SSNL keys from early lvl rewards to fight alt miners , removing keys from /trade ,fomous passive , removing the 1 ssnl key for 1k PikaIron trade, ssnl key removal from nether shop , AND for most resolving major bugs(dungeon and boss island one) takes them 2-3weeks ... i get that these changes were made to prevent abuse , but normal players end up paying for what abusers were doing ...Pika does some W, but seems almost non-existent

i get that some of these things are expected and maybe it's a clever spider web of systems to maximise the gamemode good job! , but these new/other gm high ranked players get bored after just 1 week of gameplay after destroying the player market and sucking up all the content at a rapid speed and leaving season deserted for weeks...
which pika sees as dead gamemode and reduces season length (btw from 12weeks to 6weeks now)
and then they complain "gamemode is dead & they never add something good bluh bluh"

idont care , i just wanted to express what i think about the game as i genuinely liked it 3-4 seasons ago...

NOTE- if anybody comes here to say this isnt a reporting space or go write somewhere else idont wanna write , iknow smart a**, iknow me saying all this isnt gonna change anything. the server runs on p2w contributions, iknow that too, but making the whole gamemode focused on them isnt good for gameplay anyway. after 2-3 seasons it's just gonna lead to slow burnout anyway ... Lol some even says "Hate the game,not the player"


I just wanted to rant and get everything off my chest
 
The season just started and the economy is ruined already. p2w players spend a bunch of gold on ssnl keys and sell the rewards they got from the crate on /ah. They get so much beacons from that so it's impossible to compete in island top and win any pika iron. They also have op armor and weapons which they of course got from the ssnl crate, so it's hard to kill bosses and get any beacons without dying and losing all your items.
 
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